Fall Development and Funding Artwork


Hello, everyone! Fall has settled in and I'm ready to wrap this game and call it, at least until I can meaningfully get enough artwork to get more stuff in it when I am not homeless and going slowly crazy. 

I've struggled with the idea of increasing the price of the game since the beginning. Should it be 10 dollars up front to more quickly fund artwork? Will people go for that? I'm falling short of my own expectations of myself, but I'm also struggling in every aspect of life, and wanting to move on. These and many other questions and considerations are all floating around the soup of consideration, so here's what I will do for the sake of getting this done: Compromise.

Pricing Going Forward:

Eight dollars may be too much, and it also may be too little. For the time being - Dungeon of Power is very near a basic level of completion, even though there's things I'd like to flesh out or revise (Or bugs to fix). Artwork is expensive, and at the current rate I've paid for what's in the game? This homeless guy needs $3000 of artwork. Yeah, that's too much to ask of me. I need help and a lot of money.

So, I'm compromising with myself: Seven dollars. Two decent coffees. If I can get all the artwork in for everyone, I'd move it to $9.99, and that is where it shall stay.

With all that in mind: Version 0.10.0 will be coming soon. I have finished a few things to bare completion, and I'd like to give myself a little more time to try to poke at it, test the game, and then get it out. After that, it'll be 1.0.0 at long long last.

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