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Devlog
Version 1.4.2 - MASH
November 01, 2024
by
Starsickle
3
This is a small update to remove the typing text, as it's received nothing but complaints. I really am concerned for how the pace of the game is presented, but this doesn't seem to be the way to do it...
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Version 1.4.1 - A-TOO-LONG-SPRING
July 05, 2024
by
Starsickle
5
Nothing much to this update aside a fix to dungeon progression, which I'm surprised wasn't reported earlier. They should all work now, and I've made them relatively easier compared to their original i...
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Version 1.4.0 - EDGY DEMON
May 07, 2024
by
Starsickle
4
This is more of a quick update than the one I wanted - updates to the finer details of both characters will have to wait until Real Life quiets down a bit. Version 1.4.0 - EDGY DEMON Karilaya has been...
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Upcoming 1.4.0 and Future Updates.
April 27, 2024
by
Starsickle
5
Seeing as it's been 77 days since the last DoP update, I should take some time to explain what's going on and what everyone should expect. 1. It's been rough lately, and I'm going through some pretty...
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Version 1.3.3 - BIG BAD ELF
February 09, 2024
by
Starsickle
4
Sorry! I forgot to give everyone Illorys' last portrait when it came in! But it's in now, with a few nice new things. I'm investigating a few other issues, but I'd like to go slowly on those. I'm stil...
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Sparking Dash Sale Results and Plans
January 29, 2024
by
Starsickle
4
Woe! February be upon us! The Sparking Dash Sale for January grossed about $195, which is about two art commissions. January having been a very miserable month, it's nice to see that a sale actually s...
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Version 1.3.2 - FEELSBADMAN
January 07, 2024
by
Starsickle
3
Another quick bugfix update. Version 1.3.2 - FEELSBADMAN FIXED: Selling having Buying code. FIXED: Selling Trinkets. FIXED: Newer Items not appearing on inventory (aaaa~eeeetooo...bweeeeh?)...
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Version 1.3.1 - DECEMBERWEEN LEFTOVERS
January 05, 2024
by
Starsickle
3
Just some fixes to make the sale a bit juicier. Version 1.3.1 - DECEMBERWEEN LEFTOVERS ADDED: Music for Level 4 ADDED: Music for Level 7. FIXED: Missing text for Level 2. FIXED: Shop Music. FIXED: Ill...
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Version 1.3.0 - ESSENCE ECONOMY
December 11, 2023
by
Starsickle
3
Apologies for cutting the substance of this minor revision short; I wanted to include three new themes but real life is cutting me to the quick. As such, I've just sent out payment for Illorys' final...
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Version 1.2.3 - OCTOBERWEEN
October 30, 2023
by
Starsickle
3
Nope, no pumpkins or spooky ghosts or skeletons - although maybe I'll consider making a few events for such. After launching and getting the starting dash for OHYAD done during The International, I re...
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Version 1.2.1 - MY BRAINS
September 19, 2023
by
Starsickle
3
This is a very quick fix for some issues I investigated this morning related to Willpower and Essence. There's something very strange happening in code that I will need to put up some "debug scaffoldi...
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Version 1.2.0 - ELVEN WRATH
September 12, 2023
by
Starsickle
6
Finally! FINALLY ! The culmination of this summer's work on Dungeon of Power. From moving in to a new place after 18 months of homelessness, to starting to get my life back and rekindling my love of c...
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Player Demographic Polls - Who and Why
September 11, 2023
by
Starsickle
3
#poll
Hello, everyone! It's been a slow summer - much to my own dissatisfaction - but quite a lot is cooking (Music, scenes, artwork, programming). I know you all like things to be fully cooked. I have two...
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Notes on Upcoming 1.2.0 Version
August 11, 2023
by
Starsickle
6
Well, I got music working to satisfaction this morning, so I'm excited to share what's cooking for 1.2.0: Firstly, the dialogue overhaul is mostly done. I'm just filling it with at least a base amount...
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Version 1.1.3 - GIB CLARITY THX
July 29, 2023
by
Starsickle
5
This was going to be a larger update and then I noticed my new items weren't working because I likely had the code for them finished in the other game. I fixed that. The next update will center on Ill...
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Version 1.1.2 - I TRIPPED
July 13, 2023
by
Starsickle
4
Quick Fix update for AI not wanting to spend essence or level up. I also fixed a bug with attempting to parley with Pranas. I'll be on the lookout for more, but the first one was glaring enough that I...
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Version 1.1.1 - TRIPLE ONES
July 12, 2023
by
Starsickle
3
This is a small update, since I spent all of June settling in and working on new stuff for IoP and TCoN. July is shaky, but I'm getting work in here and there on all projects. The good news is that mu...
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Summer 2023 and Commissions Open
June 20, 2023
by
Starsickle
2
Hello, all! It's time for some updates, so here's what's generally going on: I'm moved in and have a new computer! That's the good news. The bad news is that I'm low on money. To this end, I've decide...
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Good News!
May 25, 2023
by
Starsickle
3
I've posted this in other spots, but I think DOP - being the most popular - requires a post: I finally found a place to live! Details available on Patreon . I will need a few weeks to adjust and settl...
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Version 1.1.0 - BIGGER AND BETTER
April 19, 2023
by
Starsickle
3
Finally! After a month and a half of work and waiting, I'm happy to release this update to everyone! The star of this update is Arisa, who will be getting a dialogue overhaul soon enough companion to...
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Notes on Upcoming 1.1.0 Version
April 12, 2023
by
Starsickle
3
Hello, everyone! It's been a few weeks, but if you haven't been checking in on my Discord, Patreon, or brand-new Mastodon account, 1.1.0 is just around the corner - there's just a few things I'm waiti...
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Version 1.0.4 - BAD TOUGH GAL
March 16, 2023
by
Starsickle
3
Arisa has arrived! Special thanks to Ebby for doing the artwork! I'm very pleased with how Arisa came out, and I think I want to complete her sequence sooner than later. This will take about a month a...
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Version 1.0.3 - Something Something Need Coffee
March 03, 2023
by
Starsickle
2
This is mostly bugfixes and more setup for Willpower and Mind - the march towards 1.1.0 continues. Next week is looking unstable for GameDev, but I'm poking at everything when I find time and focus. A...
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Mind and Willpower Development
February 25, 2023
by
Starsickle
3
Let's talk about what's left so far for Mind and Willpower - my goals for 1.1.0: Today, I just internally converted all tease damage to damage your willpower instead of hitpoints. This probably breaks...
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Version 1.0.2 - Mind over Mass?
February 24, 2023
by
Starsickle
3
This is a small update to prepare for larger edits to the game. Mind and Willpower have been added, although they will not fully function, yet. The next tasks for completion of this are a total rebala...
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For 1.1.0 - Willpower and Mind
February 08, 2023
by
Starsickle
2
I've been working on Crown of Narsine and Isle of Power, but I feel like I owe everyone a bit of a short term update on future updates to Dungeon of Power: WHAT: Willpower is coming together, and with...
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Plans for 1.1.0
January 09, 2023
by
Starsickle
2
I hope everyone's new year is going well so far. Remember: Be Excellent To Each Other! Firstly, if this is the first bit of news you've seen on the game since release? I highly encourage you all to jo...
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Version 1.0.0 - RELEASE ME!
December 03, 2022
by
Starsickle
2
IT IS RELEASED! It's been a very hard year for me. Homelessness is terrible. Managing to create something was and is good for me; I produced a game, I maintained it for players, and I'm slowly (oh god...
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Version 0.10.2 - I want to play the warlock...
November 15, 2022
by
Starsickle
1
This is another quick update, since I've discovered a problem with the Sugarcube version I thought I was using but apparently wasn't. Release is coming. The real final task is working on the final des...
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Version 0.10.1 - More Better Words
November 06, 2022
by
Starsickle
3
This update is just some text improvements. There's a couple more tasks I'd like to bang out before release - notably improving the gateway challenges, finishing the final descriptions of characters,...
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Version 0.10.0 - The Finish Line In Sight
October 15, 2022
by
Starsickle
1
Don't let the short patch notes fool you - I must have went over victories, defeats, and chats several times to the point I feel like I was in some sort of nightmare doing the same essential changes a...
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Fall Development and Funding Artwork
October 12, 2022
by
Starsickle
1
Hello, everyone! Fall has settled in and I'm ready to wrap this game and call it, at least until I can meaningfully get enough artwork to get more stuff in it when I am not homeless and going slowly c...
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Version 0.9.14 - Step By Step
October 02, 2022
by
Starsickle
1
This is a small update - mostly fixing a dead end in a particular event. I've looked things over and poked at a few more things. Development lately has slowed down and become tough, but I'm still reso...
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Version 0.9.13 - Get a Job, Kid.
September 17, 2022
by
Starsickle
1
The last few weeks have been really hard IRL, but I managed to get a few more things done and improved for release. It's really incremental progress when I can get it done. I've been waiting and maneu...
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Version 0.9.12 - Work it Harder Make It Better
September 03, 2022
by
Starsickle
2
This is a small update, as it's been a week or so and I have a lot going on in real life. Work to push to the end is happening, but I have to clear tasks out one at a time. This update has a few fixes...
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Development Plans - September 2022
August 26, 2022
by
Starsickle
2
Hello, everyone! Some good news and prospective great news on the horizon for me. Regardless of how it goes, I want to keep pushing, but I also need to take time to recharge. It's rough out here. The...
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Version 0.9.11 - The Home Stretch
August 18, 2022
by
Starsickle
1
I was going to hold off on this one, but I've encountered a few things I need to fix for the sake of good persistence. I was tracking down the random instant defeats when I noticed a few problems that...
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The Home Stretch
August 10, 2022
by
Starsickle
2
In lieu of an update this week, I'm going to talk a bit about a few things and get motivated and organized to bring this one home. It's been the most difficult year of my life, so far. It's not over -...
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Version 0.9.10 - PICTURES
August 04, 2022
by
Starsickle
2
This update is another quick one! I've been very busy with a ton of things while also trying to get precious ME-TIME to recharge, and failing hard. Instead, I just do more work on different things. I...
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Version 0.9.9 - CHAAANGE?! YA GOT ANY CHANGE?! OH COME ON HELP A GUY OUT - CHANGE?
July 26, 2022
by
Starsickle
1
I like doing these quick updates because of the sheer amount of chaos that gets in the way of longer and bigger updates. This was mostly an event update - the big mechanical change is that growing no...
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Version 0.9.8 - Delicious NaN
July 17, 2022
by
Starsickle
2
This is a quick update for some bugs that were caught. I'm not doing so good, lately, so instead of pushing to get more into a 0.9.8, I'd rather everyone get fixes and I'll take my time on the content...
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Version 0.9.7 - Bigger is Better
July 12, 2022
by
Starsickle
1
This week is the first week in 2 months that I've had time to myself, so I'm taking advantage of it. I'm starting to do workouts and trying to ramp up my job search. That being said, this version adde...
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Version 0.9.6 - Videographical Game
July 02, 2022
by
Starsickle
2
This update was a pain, as I ended up undoing a lot of work I did during the week on images. Getting a portrait display a dialog of the full portrait is a pain, so I may do a scuffed workaround where...
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Quick updates to 0.9.5!
June 24, 2022
by
Starsickle
My head hurts... Last two days have had some quick fixes, so I apologize for the quick uploads and silly mistakes. All of the recent reported issues have been fixed. Only remaining possible issue amon...
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The Short Road to 1.0
June 23, 2022
by
Starsickle
1
Since the first Road to 1.0 post , the game has doubled in size. I had mentioned my novel and NaNoWriMo in that post, and I think this problem is really just how all creative efforts go. A lot of feat...
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Version 0.9.3 - Continuous Improvement
June 23, 2022
by
Starsickle
2
I decided to get this update out a little earlier than I intended, as a few bugs and issues were fixed that I imagine were a bit annoying to players. Included in this update are 9 new events. The game...
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Version 0.9.2 - General Improvements
June 17, 2022
by
Starsickle
1
Thank you everyone for continued support! This update features general improvements to the game. There's a few content-related features and things I want to do short term, but these changes are so goo...
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Development Plans for Summer 2022
June 06, 2022
by
Starsickle
1
Let me tell you - getting work done at a Panera Bread is not as easy as it was in university. Today I took some time to task out what I'd like to work on for June or the whole of summer, depending on...
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Version 0.9.1 - Balance Bandaids
June 03, 2022
by
Starsickle
1
Thank you to everyone who has purchased the game, so far! Despite the chaos and hardships that I'm dealing with, I feel very motivated and encouraged to keep working on my games. If you want to know m...
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Early Access Version Release
May 29, 2022
by
Starsickle
1
Early Access Release - Version 0.9.0 After a lot of work, a lot of interruptions, and a lot of thought - I'm releasing this early access version of Dungeon of Power. I initially did not want to have a...
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April-May Progress and Early Release Question
May 18, 2022
by
Starsickle
Nothing much IRL has improved, but I've slowly been getting back into making games. I've been stuck on the defeat and victory scenes for a while; mostly because I've been unwilling to cross the lines...
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End of March Dev Report
April 01, 2022
by
Starsickle
STILL HOMELESS! But this month that might end. I will not jinx myself with more, so let's talk about the game! Not a lot got done this month. It's been very hard lately, and this week I've been sick...
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End of February Report
February 26, 2022
by
Starsickle
January and February were mostly about mental health and getting stable. The important bits of the game to be finished are all content-related. The trouble is getting comfortable and clear enough to g...
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Two Months Homeless - Mid January Progress
January 18, 2022
by
Starsickle
1
Yup, that's the truth. It's been two months since the house burned down. I've been homeless for two months. I won't get more personal than that, here - it's been hard. As for the game, here's what I c...
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The (hopefully not so long) Road to 1.0
December 28, 2021
by
Starsickle
#gamedev
This has to be one of the tougher things I've tried to do in my life creatively. I've done NaNoWriMo in 2018, which was a very impressive feat, but what I ended up with was a novel that needed much mo...
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Prototype III is available!
December 23, 2021
by
Starsickle
Just letting you all know that Prototype III is available now for members of my discord community. This is the final one before I make the long push towards 1.0 and release. A lot of things are taking...
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Upcoming Prototype III and Further Development
December 19, 2021
by
Starsickle
1
#text adventure, #TWINE, #Sugarcube
Prototype III is coming soon; I'm making great progress on features and gameplay stuff. I'm finding myself turning towards content, so I really do want this one to be the last Prototype before I strai...
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Prototype Release and Development Plan
December 07, 2021
by
Starsickle
2
Okay, so - this is the biggest release I've done yet, and that includes The Opal of Narsine (Please play it!). I want all of my games to enjoy new success and improvements, but having just lost everyt...
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