One Hundred Years Amazonian Dungeon
Introduction:
You! You like amazons. Maybe you're just into strong women. Maybe you want to be one yourself! It doesn't matter, though. One day, your curiosity led you to find the hidden temple of the Amazon Goddess. You daringly ventured inside to seek your heart's desire.
Sadly, you are caught and punished for your faithlessness and intrusion. You must serve in her dungeon as a shopkeeper. For ONE HUNDRED YEARS!
Collect and craft items to sell and serve to serve the Goddess' dungeon-crawling Amazons to pay off your enormous 100-year-long debt. The better job you do, the faster it will be over.
The Game:
A very small game in scope, created in TWINE and SugarCube. You collect items from the dungeon by buying from customers, increase your skills and craft items, and sell them back. Potential for more if it does well. Will be Free to Play, but donations/tips encouraged.
Content Tags: Muscle Growth, Amazons.
Placeholder portraits of characters done by AI - will remain at least until I can afford or get some real artwork for these characters.
Installation:
Unzip file, go into folder, and open the HTML file. Chrome or Firefox preferred.
Projected Completion: "When I can."
Road to 1.0.0:
- Day-by-Day Shop RPG: (Done)
- Buying and Selling w/Basic Haggling: (Done)
- Endings: 1 Good and 1 Bad Ending. (Done, needs polish)
- Characters: 4 or 5.
- Customer Preferences based on favorite materials and items. (Done)
- Dungeon Searching: Random results w/Progression influence. (Done).
- Combat: Auto Combat (Working on it.)
- Dungeon: 5 Areas, with events, hazards, and encounters. (Almost ready, Combat first.)
- Get Out Of My Store: Actually useful means for preventing rep loss and saving time. (Done)
- NPC Growth Scenes after purchase - A lot in the way of this, but I'd like growth item purchases to be instantly used by the buyer.
- Visiting others, Bulk Acquisitions, etc - Some mechanics that let the player earn money and get items with greater number variety once earned.
- Persistent Customers: Will be hard to implement in TWINE, but I like when the game makes little stories just for you through characters.
- Customer Personalities: Determines their dialogue and shopping behavior.
- Equipment and equipping: They equip stuff they buy.
- Crafting: Not going to mince words - this will probably be late. There will be SOME kind of crafting.
Updated | 4 days ago |
Status | In development |
Platforms | HTML5 |
Release date | Oct 19, 2023 |
Rating | Rated 2.6 out of 5 stars (7 total ratings) |
Author | Starsickle |
Genre | Role Playing, Strategy |
Made with | Twine |
Tags | amazon, fmg, muscle, muscle-growth |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Homepage, Patreon, Soundtrack |
Download
Click download now to get access to the following files:
Development log
- Version 0.7.2 - WAOW4 days ago
- Version 0.7.0 - I FINALLY SURRENDER79 days ago
- Version 0.6.1 - STRUGGLE81 days ago
- OHYAD Version 0.6.0 - CHARACTER STUFFJul 03, 2024
- Delays for 0.6.0 and 1.0.0 goalApr 27, 2024
- OHYAD Version 0.5.0 - LOWER MY PRICES? LOWER MY PRICES?!!?!?!Mar 06, 2024
- OHYAD Version 0.4.0 - A NEW HOPEJan 31, 2024
- OHYAD Version 0.3.0 - NOVEMBERWEENNov 30, 2023
Comments
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Error: <<if>>: bad conditional expression in <<elseif>> clause (#6): Unexpected identifier 'State'
Error: child tag <<endnobr>> was found outside of a call to its parent macro <<nobr>>
this is in rewards
Fixed for next update.
hey dude, can you release dungeons of power after you complete isles of power? You know as a hype in trailer
Depending on the crowdfunding I will need to complete IoP, I could bundle it. Not a bad idea.
I'm not sure I understand how the progression is meant to work. At first I wanted to get a lot of stock to sell, so I explored a bit. But at some point explorations only end in Debug exits. I assume that might be because the inventory is limited?
It's pretty uncommon for customers to ask for something I actually have in stock, but when they do and I haggle correctly (which I assume means staying at or below standard price), I still don't gain any currency. They keep telling me they accept my offer and pay 0 for it anyways, lol.
From what I understood, it seems like only pressing Spacebar skips the scrolling text, which makes it more tedious to play with mouse only. It would be nice if there was a setting that auto-skips the scrolling text, or allowing held mouseclicks to also speed it up if possible.
Anyways, I wish you success with any future efforts!
I'll take a look for adding a fast-text key and see what's going on with haggling. Next update is slow, but it'll be good.
When I open the store and was visited by eltza I somehow get a blank page after clicking the visit
Found it and fixed for next update. Her name is E T Z L A, and I misspelled her name. Oops!
Flagging for a Trojan virus, just letting you know.
Checking now - something probably failed with the zip file...
EDIT1: On first look, this might be related to Windows 10 Defender, as Windows 11 Defender doesn't have a problem at all with either archive.
EDIT2: I definitely am not finding that on Windows 11, so I think the Win10 security update issue since June 2023 may be at fault, but I don't have more reports/information to confirm or sort it out.
Pretty good game, can't wait to see how it evolves!